Thank you for the challenge! I think I need to enlarge both the touch controls for the jump button and the joystick, they seem too small and difficult to use. Thanks for the follow, too!
Hey, this is pretty cool. With the way the momentum sort of carries you when you fall, even though you can change direction mid-air, it feels like it takes some strategy to time it out and land on the platforms properly. I like that. I also notice it always put me in a safe spot after respawning. Don't know if I was just getting lucky every time, but if you made it do that, that's pretty cool. Not sure if I have any proper challenges, but if I had to give one, maybe you could try to replace the stretched platforms that you land on. They're not that bad, but they do stand out a bit against everything else in the game. I don't actually have game development experience myself, so I'm not exactly sure what the solution to that is, but maybe you use tiling or some way to procedurally generate the platforms or even just selecting randomly from a few differently sized platforms. Anyways, neat lil game.
Thank you so much for the comment and the challenge! I think instead of stretching one block, I will try to make a row of tiled blocks or something else that looks more natural to the surroundings. I really appreciate the encouragement!!
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i like this game
Thank you very much, and I can't wait to play The Feathered Serpent!
Loved it! now I need to try the touch controls on my phone.<3
Thank you for the challenge! I think I need to enlarge both the touch controls for the jump button and the joystick, they seem too small and difficult to use. Thanks for the follow, too!
Hey, this is pretty cool. With the way the momentum sort of carries you when you fall, even though you can change direction mid-air, it feels like it takes some strategy to time it out and land on the platforms properly. I like that. I also notice it always put me in a safe spot after respawning. Don't know if I was just getting lucky every time, but if you made it do that, that's pretty cool. Not sure if I have any proper challenges, but if I had to give one, maybe you could try to replace the stretched platforms that you land on. They're not that bad, but they do stand out a bit against everything else in the game. I don't actually have game development experience myself, so I'm not exactly sure what the solution to that is, but maybe you use tiling or some way to procedurally generate the platforms or even just selecting randomly from a few differently sized platforms. Anyways, neat lil game.
Thank you so much for the comment and the challenge! I think instead of stretching one block, I will try to make a row of tiled blocks or something else that looks more natural to the surroundings. I really appreciate the encouragement!!
What a cute and original story! I can’t wait to see your skills as a programmer grow! Congrats on your first publication to itch!
Thank you so much for the encouragement and the patience helping me get this finished. Here's to the next one.